Website powered by

Motion Capture Roll

This animation is a Roll that was originally captured as MoCap Data. I re targeted the data onto a character and cleaned up the animation from there in Motion Builder. I then added the newly cleaned up animation into a basic scene in UE4. The MoCap data was originally captured in a practical demo at the University of Derby.

Motion Capture Roll

This is the original data that was captured in the Motion Capture demo.

This is the original data that was captured in the Motion Capture demo.

The data has been retargeted to a character mesh inside of Motion Builder and the animation has also been slightly cleaned up.

The data has been retargeted to a character mesh inside of Motion Builder and the animation has also been slightly cleaned up.

This is the animation inside of UE4.

This is the animation inside of UE4.