This is the Extended Idle Animation I've done for the Game that im apart of creating in the final module of my 3rd Year at University.
This Animation will play when the character hasn't been moved for a while.
I created the Animation in Maya and have put it into UE4 as that's the engine we are using for our game.
In game the character will have a cloak with physics this just wasn't included so the animation can be fully seen.
This is a WIP and will be updated when the character is textured and in Game.
Any feedback is much appreciated in the comments so I can continue to improve my work.
Character Model and Rig done by Lottie Henderson.
Character Extended Idle Animation